UPDATE: FutureLand is currently available via the Beach.
The JumpStart team is hard at work getting ready to release our next world for JumpStart.com. Here is a sneak peek at the up and coming FutureLand compliments of the art department!
The Sea Lab will be the main portal that you enter in FutureLand. Our artists gave us a quick sketch as to what the lab will look like from the outside…
And check out the artists’ ideas for FutureLand’s drones…I have a hunch they might not give visitors the warmest welcome!
Stay tuned here for more information about FutureLand and its metallic inhabitants!
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Filed under: Behind the Scenes Tagged: | Behind the Scenes, education, FutureLand, JumpStart, sneak peak, upcoming, virtual world






















will there be any punk punks?
Well Heather,
There will not be Punk Punks in FutureLand in the form that you may have encountered previously – hairy or scaly. However, FutureLand is going to have some mischievous adversaries called Gords to take on. Judging from that concept art, they look like robotic opponents, which look like metallic Punk Punks, and I hear that you can defeat them in a same way you would a hairy Punk Punk.
Good hunting,
The JumpStart Team
When will FutureLand be released? I’m so looking forward to playing in this world. Can you please provide me with an estimate on the release date. Thanks. My daughter is realy excited about this new land, and she asked me to put bunches of exclamation points to emphasize her excitement!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Thanks,
T. Ford
Hi Torrance,
Your daughter’s excitement is noted! The large amount of enthusiasm surrounding this soon-to-be-released world fuels our excitement for it as well. FutureLand’s just exiting its testing phase, but, if all of that finishes well, you can expect to see it live this Wednesday, October 28th.
Have fun,
The JumpStart Team
i never seem to see any drones. why dont i see any drones?
Hi, Heather!
The drones of FutureLand are called gords and you can only see some while travling in the time slicer.
ohhhh